I always wanted a single greenhouse to produce as many products as IRL a greenhouse can produce.

– Added translations for all new products in german, french, polish, spanish, czech, italian and romanian.
– Changed some textures for the greenhouse itself, also the dirt texture
– Added missing i3d plants inside, for all products, changed tomatoes i3d.
– Added new crops: carrot, beans, soybeans, peas, mushrooms, cauliflower, eggplant, garlic, cotton, potato, sugarbeet, tree saplings, etc.
– Changed some pallets.
– changed some recipes
– Tree saplings only spawns spruce (the best one before DLC, intend to add the new ones instead or alongside)
– need hops i3d for inside the greenhouse to add it later (will be mentioned as contributor)
– Liftable pallets mod recommended, because the spawn area can be a mess, because of the different pallet sizes.

This is realistic version of the greenhouse on industrial scale that now produce alongside the base-game lettuce, tomato and strawberry, new crops as: melon, watermelon, cabbage, red cabbage, flowers, pumpkin, cucumber, onion, cauliflower, potato, cotton, soybean, sugarbeet, bean, pea, mushroom, eggplant and pepper. I even added tree saplings (spruce only spawns, don’t know how to change)
The recipes uses water, seeds, lime, manure, solid fertilizer, wood chips and empty pallets (last one is buyable from the store or can be produced by my sawmill platinum; other empty pallets may work)
Cost: 100,000
Maintenance: 2000
The spawning area can be a mess because of the different types of pallets spawned.
It includes a selling point that should work with any pallets goods (PRODUCT category)
Prices set to make worth of the ingredients and favorizes the new products.


FS22_IndustrialGreenhouse.zip – 62.5 MB uploadfiles.eu/sharemods.com