KNUSTON FARM MAJOR EXTENDED (SOIL MOD READY) V5.0


knuston-farm-major-extended-soil-mod-ready-v5-0_1

knuston-farm-major-extended-soil-mod-ready-v5-0_6

knuston-farm-major-extended-soil-mod-ready-v5-0_3

Description:
Why not save your self some time and read the description in full
Knuston Farm Extended for Farming Simulator 2015

Introduction
Knuston farm is a map more or less based on real life, its an area of chosen land from right out of my back door and some where I know like the back of my hand. The main farm in real life is actually called Knuston High Farm and is an old farming business that has been going for a long long time, there business is pretty much arable farming and even though they have there own land they also do a lot of contracting around large parts of Northamptonshire. I have kept the map layout as real as possible with all fields being in the correct position by making a map tattoo from a scale 2km by 2km print screen of that area, I have also used a modified version of the DEM for this map. Keeping with real life the map is mostly geared up for arable farming which is obvious from the layout though there is some grass to be cut as well. New to the extended version is the railway line, as I have only added in the goods line the fields the other side are made up though kept the similar pattern and theme and have some what kept the layout realistic.
How have I done my map and why
After starting various other map projects and failing to complete them for various reasons I decided to ask myself questions over map making, I worked out what I wanted in a map and for what the map would be used for. I did not buy a forestry game so I have not added anything for forestry, even though I have been very careful when making my map in terms of performance and trying to make everything as tidy as possible I still prefer detail and I like my maps to look very pretty. I cant stress enough this map is quite intensive on most computers including my own, I wont change this and its just my style and maybe its a shame Giants didn’t make better gaming engines that would allow such detail.

Need to know
This map and as always has been aimed at creating luscious scenery full of greenery just like in life, so the use of trees, bushes and hedges is very high and in fact there is near on or about 4500 trees in this map, so please understand that a decent computer medium to high spec will be needed to play on higher settings. Now with addition of now land those tree figures are likely to be another third higher.

Features
Multi terrain and hire mod tutorial implemented
Few natural sounds added
All foliage is altered in shape and size as well as textures changed
Cows, sheep and chickens implemented
Chopped straw mod added, original swathes have also been altered to look more tidy and fuller
Yard cluttered with tools, objects and decals
All gates open and shut manually
Buyable fields with custom buy signs

Extended features
Many many fixes that where mentioned from the previous version
Railway line added in place of real life midland mainline railway (goods line)
Vastly extended the land the other side of the railway line
Added a large smart BGA facility within the new land
Added small farm yard within new land (very small only couple of features, more a stop gap)
Made new PDA map that is very different to anything else I have seen (easy to read, clean and smart)
New foliage layers added across the map to brighten everything up (Wild flowers and bushes)
Animated horses added to replace the static ones at edge of map
Animated balloon with sound, fire and lights up on very long spline (so it don’t appear all the time)
Working Class 222 meridian in East Midlands Trains livery as a seven car consist, Speeding past at 93mph with real sounds taken from Train simulator 2015, working horn which comes on for 3 seconds every 50 seconds, at 2100 hours the train automatically lights up (windows, cab and red/yellow lights)
This map has been made soil mod ready for the enthusiast 😛
Cut grass changed for realism

Major extended features
Extended area of land with new backing houses
Railway made into a twin track with duplication of train, electric overheads added
New bridges added or adjusted with new foot bridge
Various texture changes of ground and foliage
New shop building added
New shed and area added to main farm
Seed stacks at main farm moved indoors
Small castle added to scenery
Water tower with water trigger added
New gate opening sound and new large metal door opening sounds added

Credits:
Bridge by FSModding_Gary
Various sheds by NI Modding
Some buildings by @Andrei Valentin
Straw chopper mod by Webalizer
Some objects around the yard by VertexDezign
The 10m / 15m Fencing panels and gates should be credited to me, sandgroper

Also the bushes with collisions I have credited as:
Originally uploaded to FSUK by Johan12 for FS11
Original modder: Dennis Busch
Additional editing: Spider100
Optimised for FS13 and added collisions: sandgroper

Original train (ICE) by Schienen/Zug: wohlstandskind/Youfarm-map
Big credit goes out to Decker_MMIV, this guy has helped me sort out a few scripts within the map and has always helped me with any question of issues I have had. As well as that he is also the maker of Soil mod.
If there are objects on the map that are not credited please drop me a PM as this isn’t deliberate and would always credit peoples work.
New field definitions by Robbie

Testers:
Myself
Adrian S
Jack S
David H
Alex T
Regan H
Pooley010

MAP_KnustonFarm.zip – 217.9 MB uploadfiles.eu/sharemods.com


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