SUEDHEMMERN V5.0


suedhemmern-v5-0_1

suedhemmern-v5-0_2

suedhemmern-v5-0_3

Description:
Welcome to Südhemmern for the LS 15. All who know the map from the LS 13 will feel at home, even if minor changes were needed in the conversion. I have tried. to preserve the character of the map from the LS 13 and combined with the innovations of the LS 15. I hope you like the result.
The map is created using the GE 6.0.3 and Patch 1.2 is required.
The center form the Midland Canal with 5 bridges as well as a port and the main village Südhemmern with its eastern neighbor village Hartum and the west village Hille. A major emphasis I put on the detailed design of the landscape and the individual localities. At the same time an attempt was made to make the fields still to a large extent helper friendly, but can not succeed in any case.
Field acquisition is District Court

Were installed:
Standard fruits and fillType sand
Animals: cows, sheep and chickens
Mixer hall based on the location of feed mixing Marhu (approval pending)
Pig (Marhu)

Credits:
Hühnermast = Farmer_Andy
Rübenschneider = Marhu, Funky
multiFruitModul = upsidedown
Zaun = Fendtfan1
Hotel = BobMaster 66
Schwäbisches Bauernhaus =KundS-Modding
Holzsilos = vanillaice83
BayWaHändler = KundSmodding
Gartenzaun = Trixi
Traktorhalle = Richi*3
Mauern = Diops33
Wohnhaus = Richi*3
Maschendrahtzaun = GE-Mapping
Eckscheune = Richi*3
Windmühle = Spider 100

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